James Lee House Interior

This is a interior based on James Lee House.

My intentions was to learn more about making my own materials in Substance Designer as seting up a good lighting in Unreal 4.
For this I wanted to practise on lighting and materials to manage getting a simple and abandoned feeling.

Everything is textured in Substance Designer and smaller assets was made in Substance Painter.

Mug Shot Lunchroom · Michael Flory

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Detail Lighting

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Adam karlsson breakdown maps

James Lee House Interior